What is an Abstract Class?
An abstract class is a
special kind of class that cannot be
instantiated. So the question is why we need a class that
cannot be instantiated? An abstract class is only to be sub-classed
(inherited from). In other words, it only allows other classes to inherit from it but cannot be instantiated.
The advantage is that it enforces certain hierarchies for all the subclasses. In simple words, it is a kind of contract that
forces all the subclasses to carry on the same
hierarchies or standards.
What is an Interface?
An interface is not a class.
It is an entity that is defined by the word Interface. An interface has no implementation; it only has the
signature or in other words, just the definition of the methods without the
body. As one of the similarities to Abstract class, it is a contract that is used to define
hierarchies for all subclasses or it defines specific set
of methods and their arguments. The main difference between
them is that a class can implement more than
oneinterface but can only inherit from one abstract class. Since C#
doesn’t support multiple inheritance, interfaces are used
to implement multiple inheritance.
Both Together
When
we create an interface, we are basically
creating a set of methods without any implementation that must be overridden by
the implemented classes. The advantage is that it
provides a way for a class to be a
part of two classes: one from inheritance
hierarchy and one from the interface.
When
we create an abstract class, we are creating a base class that might have one or more completed
methods but at least one or more methods are left uncompleted and
declared abstract. If all the methods of an abstract class are uncompleted then it is same as an interface. The purpose of an abstract class is to
provide a base class definition for how a set
of derived classes will work and then allow
the programmers to fill the implementation in the derivedclasses.
There
are some similarities and differences between
an interface and an abstract class that I have arranged in a table for easier
comparison:
Feature
|
Interface
|
Abstract class
|
Multiple inheritance
|
A class may inherit severalinterfaces.
|
A class may inherit only oneabstract class.
|
Default
implementation
|
An interface cannot provide any code, just the
signature.
|
An abstract class can
provide complete, default code and/or just the details that have to be
overridden.
|
Access Modfiers
|
An interface cannot have access modifiers for the
subs, functions, properties etc everything is assumed as public
|
An abstract class can
contain access modifiers for the subs, functions, properties
|
Core VS Peripheral
|
Interfaces are used to define the peripheral abilities
of a class. In other words both Human and Vehicle can
inherit from a IMovableinterface.
|
An abstract class defines
the core identity of a classand there it
is used for objects of the same type.
|
Homogeneity
|
If various
implementations only share method signatures then it is better to use Interfaces.
|
If various
implementations are of the same kind and use common behaviour or status
then abstract class is
better to use.
|
Speed
|
Requires more time
to find the actual method in the corresponding classes.
|
Fast
|
Adding functionality
(Versioning)
|
If we add a new
method to an Interface then we have to
track down all the implementations of theinterface and
define implementation for the new method.
|
If we add a new
method to an abstract class then we have the option of providing
default implementation and therefore all the existing code might work
properly.
|
Fields and Constants
|
No fields can be
defined ininterfaces
|
An abstract class can
have fields and constrants defined
|

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